AI Insights · Timothy · September 2025
Top 5 Boxing Games in France Q3 2025: Performance Overview
Discover the performance trends of the top boxing games in France during Q3 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the top boxing games on a unified platform in France showcased diverse performance trends, drawing insights from Sensor Tower data.
Boss Fight, developed by BoomBit Games, exhibited a fluctuating revenue pattern, peaking at approximately $90 in early July before tapering off to around $43 by the end of September. Downloads started strong at 5.7K in early July, with a slight decline to 3.9K by the end of the quarter. Meanwhile, weekly active users steadily increased from 89.4K to 108K.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a notable rise in revenue, reaching a peak of $105 mid-August. Downloads peaked at 6.5K in late July before declining to 2.3K by the end of September. Active users followed a similar trend, increasing to 15.5K in early August before decreasing to 8K by the end of the quarter.
Boxing Annoying Uncle Battle, published by SUPERIOR STUDIO, maintained a stable download rate with a peak of 3.9K in early August, while active users increased to 6.2K in the same period. However, revenue data was not available for this app.
Vivid Games S.A.'s Real Boxing 2 experienced a revenue increase, reaching $369 in early August. Downloads remained consistent, peaking at 2K at the end of July. Active users showed a steady rise to 3.2K in late August before slightly declining.
Finally, Boxing Star: Boxing Fight Game from ThumbAge Co., Ltd. saw its highest revenue at $1.5K in late July. Downloads started at 2.1K in early July, gradually decreasing to 519 by the end of September, with active users following a similar downward trend.
For more detailed insights and analysis, visit Sensor Tower.